sfml.window.Window
See theWindow companion trait
object Window
Attributes
Members list
Value members
Concrete methods
Construct a new window.
Construct a new window.
This constructor creates the window with the size and pixel depth defined in mode
. An optional style can be passed to customize the look and behavior of the window (borders, title bar, resizable, closable, ...). If style
contains Fullscreen, then mode
must be a valid video mode.
The fourth parameter is an optional structure specifying advanced OpenGL context settings such as antialiasing, depth-buffer bits, etc.
Value parameters
- mode
-
Video mode to use (defines the width, height and depth of the rendering area of the window)
- settings
-
Additional settings for the underlying OpenGL context
- style
-
Window style, a bitwise OR combination of Style enumerators
- title
-
Title of the window
Attributes
In this article