sfml.window.Window
See theWindow companion trait
object Window
Attributes
Members list
Value members
Concrete methods
Construct a new window.
Construct a new window.
This constructor creates the window with the size and pixel depth defined in mode. An optional style can be passed to customize the look and behavior of the window (borders, title bar, resizable, closable, ...). If style contains Fullscreen, then mode must be a valid video mode.
The fourth parameter is an optional structure specifying advanced OpenGL context settings such as antialiasing, depth-buffer bits, etc.
Value parameters
- mode
-
Video mode to use (defines the width, height and depth of the rendering area of the window)
- settings
-
Additional settings for the underlying OpenGL context
- style
-
Window style, a bitwise OR combination of Style enumerators
- title
-
Title of the window
Attributes
In this article