RenderWindow

sfml.graphics.RenderWindow
See theRenderWindow companion trait
object RenderWindow

Attributes

Companion
trait
Graph
Supertypes
class Object
trait Matchable
class Any
Self type

Members list

Type members

Classlikes

object ctor

Attributes

Supertypes
class Object
trait Matchable
class Any
Self type
ctor.type

Value members

Concrete methods

def apply(mode: VideoMode, title: String, style: Style, settings: ContextSettings): RenderWindow

Construct a new window.

Construct a new window.

This constructor creates the window with the size and pixel depth defined in mode. An optional style can be passed to customize the look and behavior of the window (borders, title bar, resizable, closable, ...).

The fourth parameter is an optional structure specifying advanced OpenGL context settings such as antialiasing, depth-buffer bits, etc. You shouldn't care about these parameters for a regular usage of the graphics module.

Value parameters

mode

Video mode to use (defines the width, height and depth of the rendering area of the window)

settings

Additional settings for the underlying OpenGL context

style

Window style, a bitwise OR combination of Style enumerators

title

Title of the window

Attributes